dps/src/ButtonDLE.i3


Copyright (C) 1994, Digital Equipment Corp.

INTERFACE ButtonDLE;

IMPORT DisplayList, DPS, DPSWindow;

TYPE E = DisplayList.E OBJECT
  initialized: BOOLEAN := FALSE;
  text: TEXT := "";
  textPlace: DPS.Place; hot: BOOLEAN := FALSE;
 METHODS
  Proc (t: DPSWindow.T; event: DPS.MouseEvent) := Proc;
 OVERRIDES
  Repaint := Repaint;
  Mouse := Mouse;
  END;

PROCEDURE Repaint (e: E; box: DPS.Box; only: REFANY := NIL): TEXT;
PROCEDURE Mouse (e: E; t: DPSWindow.T; event: DPS.MouseEvent): BOOLEAN;
PROCEDURE Proc (e: E; t: DPSWindow.T; event: DPS.MouseEvent); (* A no-op. *)

PROCEDURE Init (e: E; t: DPSWindow.T);

  END ButtonDLE.