anim3D/src/AnimHandlePrivate.i3


Copyright (C) 1994, Digital Equipment Corp.
Digital Internal Use Only
                                                                           
       Created on Mon Feb 21 15:35:23 PST 1994 by najork                   

INTERFACE AnimHandlePrivate;

IMPORT AnimRequestQueue, Thread;

FROM AnimHandle IMPORT T, Public;

REVEAL
  T <: Private;

TYPE
  Private = Public OBJECT
    mu        : MUTEX;
    activated : BOOLEAN;
    starttime : LONGREAL;
    endtime   : LONGREAL;
    cv        : Thread.Condition;
  METHODS
    attach (q : AnimRequestQueue.T);
  END;

END AnimHandlePrivate.