dps/src/TextLineDLE.i3


Copyright (C) 1994, Digital Equipment Corp.

INTERFACE TextLineDLE;

IMPORT DisplayList, DPS, DPSWindow;

TYPE E = DisplayList.E OBJECT
  initialized: BOOLEAN := FALSE;
  hasInputFocus: BOOLEAN := FALSE;
  text: TEXT := ""; hot: BOOLEAN := FALSE;
 METHODS
  Proc (t: DPSWindow.T; text: TEXT; char: CHAR) := Proc;
 OVERRIDES
  Repaint := Repaint;
  Mouse := Mouse;
  Char := Char;
  LoseInputFocus := LoseInputFocus;
  END;

PROCEDURE Init (e: E; t: DPSWindow.T);

PROCEDURE Repaint (e: E; box: DPS.Box; only: REFANY := NIL): TEXT;
PROCEDURE Mouse (e: E; t: DPSWindow.T; event: DPS.MouseEvent): BOOLEAN;
PROCEDURE Char (e: E; t: DPSWindow.T; char: CHAR): BOOLEAN;
PROCEDURE Proc (e: E; t: DPSWindow.T; text: TEXT; char: CHAR); (* A no-op. *)

PROCEDURE LoseInputFocus (e: E);

  END TextLineDLE.