/***************************************************************************
                          tracktoactuator.h  -  description
                             -------------------
    begin                : Wed Dec 20 2000
    copyright            : (C) 2000 by Jan Walter
    email                : jan@blender.nl
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef TRACKTOACTUATOR_H
#define TRACKTOACTUATOR_H

#include <actuator.h>

/**A TrackToActuator is a special kind of a general actuator.
  *@author Jan Walter
  */

class Actuator.html">TrackToActuator : public Actuator  {
public: 
	TrackToActuator();
	~TrackToActuator();
  /** Returns the object to track with the parent of this actuator. */
  PyObject* getObject();
  /** Set the object to track with the parent of this actuator. */
  PyObject* setObject(char* objectname);
  /** Return the time in frames with which the tracking motion is delayed. */
  PyObject* getTime();
  /** Set the time in frames with which to delay the tracking motion. */
  PyObject* setTime(int time);
  /** Returns 1 if the motion is allowed to extend in the z-direction. */
  PyObject* getUse3D();
  /** Set to 1 to allow the tracking motion to extend in the z-direction, set to 0 to lock the tracking motion to the x-y plane. */
  PyObject* setUse3D(int value);
};

#endif

Documentation generated by jan@nvidea on Thu Dec 21 14:04:43 CET 2000